Sound designer
The Spitfire Grill
Sargent Conservatory of Theatre Arts
Webster University
DIRECTOR: Jennifer Wintzer
MUSIC DIRECTOR: Lisa Campbell Albert
CHOREOGRAPHER: Hannah Browning
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SCENIC DESIGNER: Ash Neece
COSTUME DESIGNER: Ariana Lapentti
WIG & MAKEUP DESIGNER: Zoie Cox
LIGHTING DESIGNER: Spencer Roe-Weaver
SOUND DESIGNER: Katelyn Gillette
PRODUCTION STAGE MANAGER: Katie Stucky
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MIXER: Victoria Esquivel
SOUND ENGINEER: Lou Ritter
Using Sound to Define a Setting
The story of The Spitfire Grill spans across a number of seasons, each demanding their own climate and time. As such, different soundscapes were used in order to define each as unique and help the audience recognize the passage of time between scenes. The audience first walks into the house to the sounds of an early winter with wind and non-migratory birds - birds were key element of the sound design, being symbolic of Percy's new beginnings in Gilead. From there, the soundscapes would evolve from cold and empty winter nights to the vibrant blossoming of life in the spring and summer to everything in between.
Building Over-the-Ear Microphones
Despite this being a small and intimate performance venue, actors were placed in mics so that an even balance of vocals and live pit music could be mixed together. With the number and speed of some quick changes, it was easier to build ear rigs, like the one pictured below, for actors who often wore hats or hoods so that placement could remain clear and consistent.